Processing Animals: Difference between revisions

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Before starting the processing, it is useful to make sure the mare has read and completed the ‘Animal Pre-Processing Guidance’ to make the process run more smoothly and have more of an RP bias.
Before starting the processing, it is useful to make sure the mare has read and completed the [[Animal Pre-Processing Guidance]] to make the process run more smoothly and knows what kind of animal it wishes to become, fully aware of the restrictions this wil impose.


Please note these instructions are geared towards Classic Mares, rather than Rubber Mares. Please refer to the separate section about [[Rubber_Mares|rubber mares]].
== Ensure the Pony has the required sNr Badges ==
Please make sure the respective [[sNr Guides#sNr Stable Structure|sNr Ponies or sNr Livestock]] has collected the respective '''[[sNr Badges|Badges]]''' for the position and is thereby both fully aware what they are getting into, as well as having some basic ponyplay skills to entice sNr Staff to take them out of their stall for training.


=== Give pony an sNr Brand ===
== Give pony an sNr Tattoo ==
Go to the classification table on the wall near the vendor wheel. A menu will guide you through how to issue the appropriate classification tattoos and badges to the new mare. It also comes with omega appliers so it can be added to mesh bodies.<br />
Please refer to the separate section about [[Brands and Tattoos|Tattoos]].
Remind the pony that an omega relay will be likely needed. The URL for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]


This RP can be more fun if done at the branding station round the back of the stables once the pony has the brands in their inventory.
== Update Profile/Groups ==
If they have an owner, then state who their owner is. This is important in case of emergencies and the like as owned animals tend to have their keys with said owner and cannot be released by the staff.  


Remember that proper branding is mandatory.<br />
If desired, get the animal to clear their profile text and just put something like " [name] is an animal owned by sNr and stabled there."
If a pony is wearing a full rubber suit or equivalent then it might be better to use the brand in prim format instead and fit it appropriately. If the pony has a complex tattoo setup, you may wish to skip this stage so not to disturb their current tattoo setup.
For long term/hardcore ponies it’s work getting them to clear or hide their groups so only sNr shows. It is also worth getting them to change their profile picture to one showing their new form.
=== Update Profile/Groups ===
Get the animal to clear their profile text and just put something like " [name] is an animal owned by sNr and stabled there."
If they have an owner, then state who their owner is.
For long term/hardcore mares or ponies it’s work getting them to clear or hide their groups so only sNr shows.
It is also worth getting them to change their profile picture to one showing their new form.
=== Consider Pony Name ===
It’s a good idea to give a mare/pony a more appropriate name. In cases where the animal is owned, it is the owner’s decision if this is done and what the new name will be. Obviously, ponies don’t need surnames. Remember to add the name to the Mare Hearing configuration.
=== Add to sNr Pony/Livestock Group ===
In the conversations area select Contacts and then the group tab.
Highlight Stones N Rubber Stables and press the Info button.
Select the Members and Roles Tab, and then the Members tab.
You can then search for the avatar and add the appropriate tag, or invite them as appropriate if they are not already a member.
=== Mare Hearing ===
If the animal is to be classified as a mare rather than pony, get the animal to purchase and wear the sNr Mare Hearing tool. Tell them it costs 800 L$, but is worth it for the experience and it helps finance the ongoing running of the sim. Mare Hearing for ponies is also allowed, but optional.


=== Staff terminal steps ===
== Consider Pony Name ==
Touch the terminal and select-> Staff Vendor -> sNr Update<br>
It’s a good idea to give a pony a more appropriate name. In cases where the animal is owned, it is the owner’s decision if this is done and what the new name will be. Remember to add the name to the Mare Hearing configuration.


Select to have the box delivered to you rather than the pony.<br>
== Add to sNr Pony/Livestock Group ==
Follow these simple steps to ensure the animal has the correct group tags available within the sNr stables grouo:
*In the conversations area select Contacts and then the group tab.
*Highlight Stones N Rubber Stables and press the Info button.
*Select the Members and Roles Tab, and then the Members tab.
*You can then search for the avatar and add the appropriate tag, or invite them as appropriate if they are not already a member.


When you get the box, rez it.<br>
== Mare Hearing ==
If the animal is to be classified as sNr Livestock rather than sNr Pony, the animal might want to purchase and wear the sNr Mare Hearing tool. Wich drastically reduces its ability to understand open chat, just like a real animal wouldnt understand human speech. It costs 800 L$, but is worth it for the experience and it helps finance the ongoing running of the sim. Mare Hearing for sNr Ponies is also allowed, but might interfere with some of the activities a pony has access too compared to livestock.


Click the rezzed box.<br>
== Staff terminal steps ==
In order to give the pony to be its mare control and mare hearing, or update those on an existing pony you will have to perform the following steps within the staff terminal:
*Touch the terminal and select-> Staff Vendor -> sNr Update
*Select to have the box delivered to you rather than the pony.
*When you get the box, rez it.
*Click the rezzed box.
*Select to deliver the new Mare Control to the pony being processed when the menu appears.


Select to deliver the new Mare Control to the pony being processed when the menu appears.<br>
Remember, if they have Mare Hearing then they are entitled to a free update, otherwise they should buy it to help the sim.
 
== Assign to a stall ==
Take the animal to an appropriate stall and leash them inside.  A custom-length of 3.5 allows the pony to reach the door, but is not long-enough to get out the door.  Then click the names panel on the front of the stall door, and hold that click until the menu appears. The numbers go left to right, and then down to the next row:
 
1-2 <br>
3-4 <br>
5-6
 
Choose an empty slot and select from the name-list of nearby animals' login-names (not use-name) to add the pony to the slot, on the server.  Then type in a pony-name for the stall.


Remember, if they have Mare Hearing then they are entitled to a free update, otherwise they should buy it to help the sim.
The sNr main stalls are for animals '''available for training by sNr staff''' who have bridles with the plugin and wear the Mare Control and/or Mare Hearing. Owned ponies within the main stalls should at least have their reins available for staff and should not be too restricted to train if these restrictions cannot be temporally removed by staff. Private or guest ponies are welcome to use the guest stalls at the far end.


=== Assign to a stall ===
== Lock Gear ==
Take the animal to an appropriate stall and leash them inside, and then click the names panel on the front of the stall door. Choose an empty slot and select their avatar from the list to add their name, then type in an appropriate name for the stall. The sNr main stalls are for animals available for training by sNr staff who have bridles with the plugin and wear the Mare Control and/or Mare Hearing. Private or guest ponies are welcome to use the guest stalls at the far end.
=== Lock Gear ===
Lock their tail, head harness and any other unlocked gear. If they have an owner, they need to lock items other than the bridle.
Lock their tail, head harness and any other unlocked gear. If they have an owner, they need to lock items other than the bridle.
=== Lock/configure MC/MH ===
 
Lock their Mare control. Click it or type /321 mare [name] control. This will also lock the Mare Hearing if it is worn. It’s easier to use the Staff HUD so you don’t have to type /321 each time (see separate section).
== Lock/configure MC/MH ==
Lock their Mare control. Click it or type /321 mare [name] control. It’s easier to use the [[sNr Staff HUD]] so you don’t have to type /321 each time.
 
Using their Mare Control:  
Using their Mare Control:  
When they are in their stall, set TP Options | Set Position so they will relog to this location.
*When they are in their stall, set TP Options | Set Position so they will relog to this location.
Do not allow TP Options | TP all unless appropiate. That is, the mare is yours or the owner has authorised it. It allows everyone, not just staff, to teleport them. Use with caution.
*Do not allow TP Options | TP all unless appropiate. That is, the mare is yours or the owner has authorised it. It allows everyone, not just staff, to teleport them. Use with caution.
Allow RLV | Touch HUD (as required). Useful if the pony uses some special hud for curtseys for example, but it is recommended that the pony uses the provided gestures that can be activated via key presses rather than a dedicated HUD.
*Allow RLV | Touch HUD (as required). Useful if the pony uses some special hud for curtseys for example, but it is recommended that the pony uses the provided gestures that can be activated via key presses rather than a dedicated HUD.
 
=== Using their Mare Hearing ===
Turn on Allow Emotes (as required)
Set their pony Name so it appears correctly in local chat.
Turn on Mare Talk (as required).


[[Desired Traits in a sNr Pony|Previous Page]] | [[Training Guides|Next Page]]
== Using their Mare Hearing ==
*Turn on Allow Emotes (as required)
*Set their pony Name so it appears correctly in local chat.
*Turn on Mare Talk (as required).


[[Category:SNr Staff Handbook]]
[[Category:SNr Staff Handbook]]

Latest revision as of 12:40, 20 October 2024

Before starting the processing, it is useful to make sure the mare has read and completed the Animal Pre-Processing Guidance to make the process run more smoothly and knows what kind of animal it wishes to become, fully aware of the restrictions this wil impose.

Ensure the Pony has the required sNr Badges

Please make sure the respective sNr Ponies or sNr Livestock has collected the respective Badges for the position and is thereby both fully aware what they are getting into, as well as having some basic ponyplay skills to entice sNr Staff to take them out of their stall for training.

Give pony an sNr Tattoo

Please refer to the separate section about Tattoos.

Update Profile/Groups

If they have an owner, then state who their owner is. This is important in case of emergencies and the like as owned animals tend to have their keys with said owner and cannot be released by the staff.

If desired, get the animal to clear their profile text and just put something like " [name] is an animal owned by sNr and stabled there." For long term/hardcore ponies it’s work getting them to clear or hide their groups so only sNr shows. It is also worth getting them to change their profile picture to one showing their new form.

Consider Pony Name

It’s a good idea to give a pony a more appropriate name. In cases where the animal is owned, it is the owner’s decision if this is done and what the new name will be. Remember to add the name to the Mare Hearing configuration.

Add to sNr Pony/Livestock Group

Follow these simple steps to ensure the animal has the correct group tags available within the sNr stables grouo:

  • In the conversations area select Contacts and then the group tab.
  • Highlight Stones N Rubber Stables and press the Info button.
  • Select the Members and Roles Tab, and then the Members tab.
  • You can then search for the avatar and add the appropriate tag, or invite them as appropriate if they are not already a member.

Mare Hearing

If the animal is to be classified as sNr Livestock rather than sNr Pony, the animal might want to purchase and wear the sNr Mare Hearing tool. Wich drastically reduces its ability to understand open chat, just like a real animal wouldnt understand human speech. It costs 800 L$, but is worth it for the experience and it helps finance the ongoing running of the sim. Mare Hearing for sNr Ponies is also allowed, but might interfere with some of the activities a pony has access too compared to livestock.

Staff terminal steps

In order to give the pony to be its mare control and mare hearing, or update those on an existing pony you will have to perform the following steps within the staff terminal:

  • Touch the terminal and select-> Staff Vendor -> sNr Update
  • Select to have the box delivered to you rather than the pony.
  • When you get the box, rez it.
  • Click the rezzed box.
  • Select to deliver the new Mare Control to the pony being processed when the menu appears.

Remember, if they have Mare Hearing then they are entitled to a free update, otherwise they should buy it to help the sim.

Assign to a stall

Take the animal to an appropriate stall and leash them inside. A custom-length of 3.5 allows the pony to reach the door, but is not long-enough to get out the door. Then click the names panel on the front of the stall door, and hold that click until the menu appears. The numbers go left to right, and then down to the next row:

1-2
3-4
5-6

Choose an empty slot and select from the name-list of nearby animals' login-names (not use-name) to add the pony to the slot, on the server. Then type in a pony-name for the stall.

The sNr main stalls are for animals available for training by sNr staff who have bridles with the plugin and wear the Mare Control and/or Mare Hearing. Owned ponies within the main stalls should at least have their reins available for staff and should not be too restricted to train if these restrictions cannot be temporally removed by staff. Private or guest ponies are welcome to use the guest stalls at the far end.

Lock Gear

Lock their tail, head harness and any other unlocked gear. If they have an owner, they need to lock items other than the bridle.

Lock/configure MC/MH

Lock their Mare control. Click it or type /321 mare [name] control. It’s easier to use the sNr Staff HUD so you don’t have to type /321 each time.

Using their Mare Control:

  • When they are in their stall, set TP Options | Set Position so they will relog to this location.
  • Do not allow TP Options | TP all unless appropiate. That is, the mare is yours or the owner has authorised it. It allows everyone, not just staff, to teleport them. Use with caution.
  • Allow RLV | Touch HUD (as required). Useful if the pony uses some special hud for curtseys for example, but it is recommended that the pony uses the provided gestures that can be activated via key presses rather than a dedicated HUD.

Using their Mare Hearing

  • Turn on Allow Emotes (as required)
  • Set their pony Name so it appears correctly in local chat.
  • Turn on Mare Talk (as required).