History of Stones N Rubber: Difference between revisions
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compiled by Sinha Hynes | compiled by Sinha Hynes | ||
== The First Encounter == | == The First Encounter == | ||
We start at the beginning, it was February 2009 when there was the first idea of having a place for statues. Before Sveta and me had a week as statues at Alter Labs, which was fun but a bit lonely... where is the fun for a statue without visitors to enjoy them? | We start at the beginning, it was February 2009 when there was the first idea of having a place for statues. Before Sveta and me had a week as statues at Alter Labs, which was fun but a bit lonely... where is the fun for a statue without visitors to enjoy them? | ||
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== Growing Big == | == Growing Big == | ||
So we opened the next chapter of sNr, looking for a affordable place and what to do with it. This time we could terraform the land to our needs. Still it stayed a bit flat... We found a nice place at Montsegur sim, around 10k sqm. We moved in, moved the mall as it was and Becky Baroque moved in as well, adding a small castle in one corner of the sim. We got a stonehenge like meeting place and with the time it grew. The mall was refurbished, added more vendors, a small zen garden in the middle and a new exit. We got a doll house for living dolls and a MD prison. A small aquarium was added later as well as some stables for two ponies. | So we opened the next chapter of sNr, looking for a affordable place and what to do with it. This time we could terraform the land to our needs. Still it stayed a bit flat... We found a nice place at Montsegur sim, around 10k sqm. We moved in, moved the mall as it was and Becky Baroque moved in as well, adding a small castle in one corner of the sim. We got a stonehenge like meeting place and with the time it grew. The mall was refurbished, added more vendors, a small zen garden in the middle and a new exit. We got a doll house for living dolls and a MD prison. A small aquarium was added later as well as some stables for two ponies. | ||
And for the first time, we got a partner. Laura Eun of 24/7 restricted group moved in at the neighbor place. We shared the tp landing point together and she made a huge hill beside our "flat style" plot. We called it "Mount Segur" jestingly because of the sim name. She kept an isolation cell in the middle of it. Yes, RLV was coming along, we were just moved from 1.15 to 1.16a and JaneDoe Dovgal added a vendor for her RLV Renamer to the mall. We made good use of that item. | And for the first time, we got a partner. Laura Eun of 24/7 restricted group moved in at the neighbor place. We shared the tp landing point together and she made a huge hill beside our "flat style" plot. We called it "Mount Segur" jestingly because of the sim name. She kept an isolation cell in the middle of it. Yes, RLV was coming along, we were just moved from 1.15 to 1.16a and JaneDoe Dovgal added a vendor for her RLV Renamer to the mall. We made good use of that item. | ||
So mostly a year had passed and the sNr community was growing, before 24/7 moved out and we decided to keep the land for sNr. MD had released their pony and ballets boots that needs training and so we added a huge training ring for those.The sNr temple was proudly erected in the middle - it didn't have a proper use - but looked impressive :) | So mostly a year had passed and the sNr community was growing, before 24/7 moved out and we decided to keep the land for sNr. MD had released their pony and ballets boots that needs training and so we added a huge training ring for those.The sNr temple was proudly erected in the middle - it didn't have a proper use - but looked impressive :) | ||
There was also a dolly factory to produce automated pretty dollies ready for shipping. | There was also a dolly factory to produce automated pretty dollies ready for shipping. | ||
== Moving All the Way == | == Moving All the Way == | ||
And the next move came along quite suddenly. I am not quite sure why it was, it might be that the Montsegur sim was changed... we needed a new home and found it in Ultimate Love. First time we got half of a sim, wootwoot. Wow, never knew before that it could be that huge with so much to build. The training track made it over to the new location, also the aquarium, but it was very much enlarged. And the pony stall grew to a small prefab building for 4 ponies. Mostly xenia and Hermine were using it, Innex was more into the puppy life. And since the castle was gone the owners got a small part of the sim as "theirs". | And the next move came along quite suddenly. I am not quite sure why it was, it might be that the Montsegur sim was changed... we needed a new home and found it in Ultimate Love. First time we got half of a sim, wootwoot. Wow, never knew before that it could be that huge with so much to build. The training track made it over to the new location, also the aquarium, but it was very much enlarged. And the pony stall grew to a small prefab building for 4 ponies. Mostly xenia and Hermine were using it, Innex was more into the puppy life. And since the castle was gone the owners got a small part of the sim as "theirs". | ||
... | ... | ||
== The Pony Way of Life == | == The Pony Way of Life == | ||
The next move, and what a luck we had, was half a sim again. One quarter was occupied by DStech and another one by the owner of the sim. Then we needed an owner because the old one retired. Dstech took over one third and the rest for sNr. Again so much to build!<br> | The next move, and what a luck we had, was half a sim again. One quarter was occupied by DStech and another one by the owner of the sim. Then we needed an owner because the old one retired. Dstech took over one third and the rest for sNr. Again so much to build!<br> | ||
... | ... | ||
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And again we got a new partner, this time Tai Yong Labs – TYL in short – which brought drones of all kind to sNr. | And again we got a new partner, this time Tai Yong Labs – TYL in short – which brought drones of all kind to sNr. | ||
== The Future == | == The Future == | ||
Sometimes one would wish to foresee the future but probably better not to try. What can we do for the ten year anniversary of sNr? First and foremost it will depend on the people. There will be ones who'll like to be restricted and locked, some who will like to restrict them and some in between, there will be toys, dolls, drones, mares, ponies and all kind of the other creatures one can see around. We need all of them, their support and their – I'll admit it – money. We, the founders of sNr – have spent several thousand of Linden Dollars and Euros as well as US Dollars for the support and wellbeing of the sim. | Sometimes one would wish to foresee the future but probably better not to try. What can we do for the ten year anniversary of sNr? First and foremost it will depend on the people. There will be ones who'll like to be restricted and locked, some who will like to restrict them and some in between, there will be toys, dolls, drones, mares, ponies and all kind of the other creatures one can see around. We need all of them, their support and their – I'll admit it – money. We, the founders of sNr – have spent several thousand of Linden Dollars and Euros as well as US Dollars for the support and wellbeing of the sim. | ||
Revision as of 12:12, 12 March 2019
The History of StonesNRubber (until 2014)
compiled by Sinha Hynes
The First Encounter
We start at the beginning, it was February 2009 when there was the first idea of having a place for statues. Before Sveta and me had a week as statues at Alter Labs, which was fun but a bit lonely... where is the fun for a statue without visitors to enjoy them?
So we – that is Sveta Takaaki, Janina Martinek and Sinha Hynes – started our first attempt on a small 512 sqm parcel main land. It was a mall with several vendors along the walls and between statue pedestals. From the start it was always me building the items, being the prim dominatrix. There was also a desk with a statue pedestal for the information statue, similar to what is still there today in the office. Not that we'd ever had a information statue, but the idea is always coming back to our minds... After the mall was built we added some outdoor decoration, a bench, a small garden, a few trees and a street lamp. But a very few weeks later we decided that would be too small and we would need to move. It wouldn't be the last move, but we didn't know that yet...
Growing Big
So we opened the next chapter of sNr, looking for a affordable place and what to do with it. This time we could terraform the land to our needs. Still it stayed a bit flat... We found a nice place at Montsegur sim, around 10k sqm. We moved in, moved the mall as it was and Becky Baroque moved in as well, adding a small castle in one corner of the sim. We got a stonehenge like meeting place and with the time it grew. The mall was refurbished, added more vendors, a small zen garden in the middle and a new exit. We got a doll house for living dolls and a MD prison. A small aquarium was added later as well as some stables for two ponies. And for the first time, we got a partner. Laura Eun of 24/7 restricted group moved in at the neighbor place. We shared the tp landing point together and she made a huge hill beside our "flat style" plot. We called it "Mount Segur" jestingly because of the sim name. She kept an isolation cell in the middle of it. Yes, RLV was coming along, we were just moved from 1.15 to 1.16a and JaneDoe Dovgal added a vendor for her RLV Renamer to the mall. We made good use of that item. So mostly a year had passed and the sNr community was growing, before 24/7 moved out and we decided to keep the land for sNr. MD had released their pony and ballets boots that needs training and so we added a huge training ring for those.The sNr temple was proudly erected in the middle - it didn't have a proper use - but looked impressive :) There was also a dolly factory to produce automated pretty dollies ready for shipping.
Moving All the Way
And the next move came along quite suddenly. I am not quite sure why it was, it might be that the Montsegur sim was changed... we needed a new home and found it in Ultimate Love. First time we got half of a sim, wootwoot. Wow, never knew before that it could be that huge with so much to build. The training track made it over to the new location, also the aquarium, but it was very much enlarged. And the pony stall grew to a small prefab building for 4 ponies. Mostly xenia and Hermine were using it, Innex was more into the puppy life. And since the castle was gone the owners got a small part of the sim as "theirs". ...
The Pony Way of Life
The next move, and what a luck we had, was half a sim again. One quarter was occupied by DStech and another one by the owner of the sim. Then we needed an owner because the old one retired. Dstech took over one third and the rest for sNr. Again so much to build!
...
And suddenly we became a pony sim. That fact wasn't obvious right at the beginning but after some time, it became very noticeable that there were only Rubber Mares and staff in the stable and the rest of the sim got more and more empty.
So over the last years we became a pony sim even though the other items were never removed. But the barn became the center of life, everyone met there, ponies occupying their stalls, doing their work on the yard and curious visitors around tried to become rubber mares.
...
And again we got a new partner, this time Tai Yong Labs – TYL in short – which brought drones of all kind to sNr.
The Future
Sometimes one would wish to foresee the future but probably better not to try. What can we do for the ten year anniversary of sNr? First and foremost it will depend on the people. There will be ones who'll like to be restricted and locked, some who will like to restrict them and some in between, there will be toys, dolls, drones, mares, ponies and all kind of the other creatures one can see around. We need all of them, their support and their – I'll admit it – money. We, the founders of sNr – have spent several thousand of Linden Dollars and Euros as well as US Dollars for the support and wellbeing of the sim.
We are proud of the history of Stones N Rubbers, let's work on the future of sNr and keep the history of sNr growing!