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	<title>sNr Wiki - User contributions [en]</title>
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	<updated>2026-04-04T14:56:16Z</updated>
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	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Training_Guides&amp;diff=1030</id>
		<title>Training Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Training_Guides&amp;diff=1030"/>
		<updated>2021-09-23T14:47:32Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Training Basics ==&lt;br /&gt;
Our [[Training Basics]] guide covers various topics about training and handling ponies and mares that are not specific to a discipline or skill.&lt;br /&gt;
&lt;br /&gt;
List of topics:&lt;br /&gt;
* [[Training Basics#Mare Handling|Mare Handling]]&lt;br /&gt;
* [[Training Basics#Avi Steering|Avi Steering]]&lt;br /&gt;
&lt;br /&gt;
== Etiquette Training ==&lt;br /&gt;
For new pony’s, it&#039;s recommended that staff begin training with basic behavior. It is pretty easy to do: just keep a mare leashed and have her used to follow her handler. Walk, stop, turn, stop for a long time... in all cases the mare must keep her attention focused on the handler and react immediately when the handler moves. Any slips must be immediately pointed out.  And the mare must be reminded that when going afk she must signal it using the kneel gesture.&lt;br /&gt;
This can usually be done in a one-hour session or maybe splitting it into two sessions. The key is to pay close attention to detail and point out any deficiency immediately. The mare must be aware that the trainer is really paying attention.&lt;br /&gt;
This phase is also good to make sure that the mare can use the gestures properly. Kneeling when going afk and yawning when it must logoff. It&#039;s very important because often mares won&#039;t have IM&#039;s enabled even with the trainer. So, they need the gestures to communicate.&lt;br /&gt;
At the point you leash a pony, it should move and stay close behind you, slightly to your right or left. The pony should greet you properly with a curtsy when you arrive, or to thank you for your training or time. The pony should be polite and respectfully, responding clearly in a timely manner to responds, and indicate clearly when it needs to leave or is afk. As a trainer you will of course reward the pony for good behavior with an apple or a sugar cube, for instance.&lt;br /&gt;
&lt;br /&gt;
=== Blindfolds and Patience === &lt;br /&gt;
Although mainly used for punishment, blindfolds can be useful when parking ponies in different situations. For example, when hitching a pony in front of a store. The blindfold will keep them separated from the people around her and force her to be patient. As a training aid it&#039;s a good idea to check whether she is focused while blindfolded.&lt;br /&gt;
Going afk must always be signaled with a kneel. A blindfolded pony who is not kneeling must still be perfectly responsive.&lt;br /&gt;
&lt;br /&gt;
== Carting ==&lt;br /&gt;
&lt;br /&gt;
=== Carting at the sim or on LL public roads ===&lt;br /&gt;
When you feel confident, don’t just cart at sNr, take the ponies into the wild or other pony sims. If you go to FFF, you can rez one of their carts and head out onto LL Roads. Just make sure that the pony is dressed appropriately for the maturity level of the land you are going to.&lt;br /&gt;
When starting carting for the first time, it’s best just to take one pony out. You will need the [[sNr Staff HUD]] for the cart whip commands and you can use the cart out at the back of the stables, if it is not in use.&lt;br /&gt;
To seat the pony on the cart, it is best to use the force sit feature within Mare Control. See the section on the sNr Staff HUD on how to do this.&lt;br /&gt;
When the pony is seated, it should default to the cart AO without the pony having to disable the AO. &lt;br /&gt;
Now you can take a seat on the cart yourself. Press the left and right keyboard arrows at the same time to change your pose if required.&lt;br /&gt;
Using the sNr Staff HUD, press the blue whip icon.&lt;br /&gt;
[[File:SNr Staff HUD.png|thumb]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
This will display the carting whip component of the HUD:&lt;br /&gt;
[[File:SNr Whip HUD.png|thumb]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Whip Commands for Carting ====&lt;br /&gt;
The HUD issues whip commands for carting to the pony as follows: &lt;br /&gt;
* Start (1 crack) means the pony should start moving forward and follow the road ahead. Remember to click the cart to remove the handbrake first, or the cart will not move.&lt;br /&gt;
* Stop (2 cracks) means the pony should stop as soon as possible. This may need the pony to press Page Down a few times to go down the gears.&lt;br /&gt;
* Left (3 cracks) the pony should turn left at the next available opportunity.&lt;br /&gt;
* Right (4 cracks) the pony should turn right at the next available opportunity.&lt;br /&gt;
* Up will tell the pony to speed up, and they need to tap Page Up or alternatively use the &amp;quot;E&amp;quot; key. Mac users: hold down the fn key and press the up arrow.&lt;br /&gt;
* Down will tell the pony to slow down, and they need to tap Page Down or alternatively use the &amp;quot;C&amp;quot; key. Mac users: hold down the fn key and press the down arrow.&lt;br /&gt;
* Home (5 cracks) will tell the pony to reverse. They will need to press the down arrow and perhaps work down the gears to a walking pace.&lt;br /&gt;
* The &amp;quot;N&amp;quot; indicator in the bottom left hand corner shows the current speed you have selected for the pony and ranges from N (neutral) to gear 1 (walk), 2 (trot) and 3 (gallop).&lt;br /&gt;
* If the pony is in mouselook, they need to look down at the bars of the cart, to ensure they are looking straight ahead in order to be properly aligned to steer correctly.&lt;br /&gt;
* The arrow in the top left-hand corner takes you back to the main sNr HUD icons for when you have finished carting.&lt;br /&gt;
* Always give the pony time a reasonable lead time for them to react, so issue your whip command well in advance of the next course direction.&lt;br /&gt;
* Be aware of lag, and both you and the pony need to stay calm when this happens, and not spam commands. &lt;br /&gt;
* In time it will become a natural and seamless harmony between pony and trainer.&lt;br /&gt;
* When the cart ride has finished, reward the pony as appropriate and return them to their stall. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT:&#039;&#039;&#039; If you seat a pony on a cart (or anything else) using the Mare Control forcesit feature, you most also use Mare Control to unseat it at the end, or it will try and grab the pony again later. So, think before unseating the pony using the cart menu at the end of the carting session.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SIM CROSSINGS:&#039;&#039;&#039; Please try these [[Firestorm settings]] for smoother sim crossings when wild carting. &lt;br /&gt;
&lt;br /&gt;
=== Cart racing, Speed carting ===&lt;br /&gt;
Compete, record the times, learn and improve! There are some pony sims with racing carts with tracks in order to participate.&lt;br /&gt;
&lt;br /&gt;
== Lap Yard==&lt;br /&gt;
Test the animal’s commitment by patiently and diligently doing those laps! Perhaps a target number of laps has been set as a target? &lt;br /&gt;
* The lap circle is located behind the guest stalls.&lt;br /&gt;
* If the bar across the gate is locked, press and hold your cursor against it for 3 seconds and it will be unlocked so you can open it.&lt;br /&gt;
* Leash the pony to the centre pole with a length of 30M and command it to start walking around the edge of the track, close to the outer walls.&lt;br /&gt;
* The number of laps the pony has done is indicated on the scoreboards. It will toggle between 24 hours and 1 week. The other scoreboard shows the all-time records, and they are very impressive.&lt;br /&gt;
* Make sure the pony takes regular breaks, and please consider its RL wellbeing. &lt;br /&gt;
&lt;br /&gt;
== Whip circle ==&lt;br /&gt;
Mares live in a really small world. With no freedom they depend on grooms and trainers in order to do anything. Moreover, their activities are very limited. For a cart mare, for example, it may mean doing only whip circle training and pulling carts. It&#039;s not an intellectually stimulating activity and it can be pretty hard to stay like a mare in the long term. It&#039;s of capital importance to train the mares for routine activities so that they get used to it as soon as possible. &lt;br /&gt;
&lt;br /&gt;
* Ideally whip circle sessions should last for at least an hour. As in any other training exercise, the trainer must be aware of any faults made by the mare and point them out immediately. A training in which mistakes are unnoticed is pointless. Be aware that some mares make mistakes on purpose and discipline breaks soon with trainers who don&#039;t notice. &lt;br /&gt;
* Unless mistakes are too many and too frequent for the experience of the mare, it&#039;s not necessary to punish them. Warning them is more than enough. For a punishment, some time in a blindfold usually sends a strong message.&lt;br /&gt;
* Apart from getting used to routine, the whip circle is valuable to teach obedience. Many mares, even with good intentions, often try to outsmart their trainers by guessing the next order. Generally, it&#039;s just eagerness to &amp;quot;obey quickly&amp;quot; but that is not really obedience.&lt;br /&gt;
* To discourage &amp;quot;guessing&amp;quot; it&#039;s good to be irregular with whip training. Alternate periods of very fast paced commands with periods in which the mare can complete several cycles between commands. Also, tricking the mare to make a fault and, of course, pointing it when it&#039;s made, will teach it to obey instead of guessing.  An example on how to trick a mare to guessing follows. A quick succession of walk-stop-walk-stop-walk-stop (repeat the walk-stop pair of signals ten times or so) followed by a stop-turn signal will often trick the mare to walk. A well trained mare will always listen for the command instead of guessing. Another technique that can be used is to change a long-term pattern. If the trainer always signals a walk after a long stop, a guessing pony will probably walk when the trainer signals a turn. Again, always point out the fault.&lt;br /&gt;
&lt;br /&gt;
Whip circle is not just a simple matter of walking in circles. A well-trained mare will walk along the circle as accurately as lag allows. When stopped waiting for commands the mare must stand still. Even if the trainer takes time between commands, the mare must stand still, not looking around to try to figure what&#039;s going on. Focus is the key. Also, movements must be determined and fluid. Turns must be quick and clean with no corrections.&lt;br /&gt;
&lt;br /&gt;
=== Practical Steps ===&lt;br /&gt;
So here are the practical steps:&lt;br /&gt;
* Take one or more ponies (max four) to one of the two whip circle areas.&lt;br /&gt;
* Have them leashed to the center pole (30 m length) and spread evenly around the track, facing the same direction. Check they are all ready before you start.&lt;br /&gt;
* Use your whip (and whip HUD) to issue command:&lt;br /&gt;
** 1 crack is start moving in the direction they are facing.&lt;br /&gt;
** 2 cracks are to stop.&lt;br /&gt;
** 3 cracks are to turn left. If they are moving, this should be done as tightly as possible, keeping to the road. If they are stopped, then they turn on the spot without moving forward.&lt;br /&gt;
** 4 cracks are to turn right. If they are moving, this should be done as tightly as possible, keeping to the road. If they are stopped, then they turn on the spot without moving forward.&lt;br /&gt;
** 5 cracks mean ‘return to whip’. The pony should approach you from the front and then curtsy before awaiting further commands, or being leashed.&lt;br /&gt;
* It is fun to test the pony by trying to trick them. Such as pressing stop twice in a row and seeing if they start moving, or start twice in a row and see if they stop.&lt;br /&gt;
* In addition, if you stop a pony then they should stay completely still and await further commands. Ponies that turn to face you to see what is happening should be corrected.&lt;br /&gt;
* You expect the ponies to have your full attention, so you should give them yours. Pull back your view so you can see exactly how they are responding to your commands. If you spot a fault, call it out with the pony’s name. Some trainers blindfold experienced ponies for 30 minutes if they have committed three faults.&lt;br /&gt;
* When finished, leash the ponies and return them to their stall. &lt;br /&gt;
&lt;br /&gt;
== Slalom ==&lt;br /&gt;
A true skill sport… teach the animal to get the best time they can!&lt;br /&gt;
There are slalom training poles at sNr and other pony sims.&lt;br /&gt;
Some slaloms are walked, some run. This will be indicated at the track. &lt;br /&gt;
The idea is for the pony to weave around the poles to the end, do a tight turn and head back weaving as quickly as they can without hitting a pole.&lt;br /&gt;
The pony’s time is shown on the scoreboard. As a guide, 15 seconds is acceptable, 14 seconds is good, 13 seconds amazing and 12 seconds rare.&lt;br /&gt;
Encourage the pony and try to help them get a better time by carefully watching their movements.&lt;br /&gt;
Be aware that lag can affect a pony’s time, so a quiet sim is sometimes preferable. &lt;br /&gt;
&lt;br /&gt;
== Barrels ==&lt;br /&gt;
Teach the animals to master the direction and route to get a great time.&lt;br /&gt;
With this sport, the pony has to go around the barrels at speed in the correct order without touching them and get the quickest time they can.&lt;br /&gt;
The correct route is usually displayed alongside the barrels.&lt;br /&gt;
Some barrels are walked, some run. This will be indicated at the track. &lt;br /&gt;
&lt;br /&gt;
== Steeples ==&lt;br /&gt;
Teach the animal to be the King or Queen of those jumps!&lt;br /&gt;
The idea of steeples is to get around the course as quickly as possible without hitting any of the fences or posts (where present).&lt;br /&gt;
It is a true skill event and requires a lot of patience and practice to master.&lt;br /&gt;
The pony needs to judge very carefully at which point to jump and what angle to take.&lt;br /&gt;
In preferences | Move &amp;amp; View | Movement, Disable waiting for pre-jump and landing animation should not be enabled. This is enforced at formal events.&lt;br /&gt;
In Avatar | Movement, Quickjump must not be enabled. Please don’t teach the pony bad habits, as they may not use this in formal events.&lt;br /&gt;
It is useful for the pony to know that they can turn mid-air using avi-steering and that if they keep their jump button held down the avatar will do continuous jumps without stopping.&lt;br /&gt;
Practice makes perfect. &lt;br /&gt;
&lt;br /&gt;
== Dressage ==&lt;br /&gt;
Show off the  beauty and elegance of your silent bond with your animal with dressage. Knowledge of this subject is not required to pass the Trainer Exam. The main styles are Silent Dressage and Pony Flower (also known as Flower Dressage).&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Dressage Guide]]&lt;br /&gt;
** [[Dressage Guide#Dressage Necessities|Dressage Necessities]]&lt;br /&gt;
** [[Silent Dressage Guide]]&lt;br /&gt;
** [[Dressage Guide#Pony Flower|Pony Flower]]&lt;br /&gt;
&lt;br /&gt;
== Polo ==&lt;br /&gt;
Represent sNr or come support your home stables! The teaching of polo is beyond the scope of this guide but there is a polo field at sNr for you to practice on or have ad-hoc matches. Any staff member can set up an impromptu game - and ponies usually find it fun. For those interested in going pro, SnR has a team in the Polo League where stables compete against each other in organised league. Send a message to the Group chat, or speak to a Senior Trainer or above for more information.&lt;br /&gt;
&lt;br /&gt;
[[Processing Animals|Previous Page]] | [[SNr_Staff_HUD|Next Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SNr Staff Handbook]] [[Category:Training Guides]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1007</id>
		<title>AnaVision</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1007"/>
		<updated>2021-05-04T15:20:15Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is AnaVision? ==&lt;br /&gt;
&lt;br /&gt;
AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vision-Control-System/19593320| on the SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
AnaVision includes numerous vision restriction options, including the most recent Vision Spheres feature supported by the latest Firestorm viewer release (Firestorm 6.4.13).&lt;br /&gt;
&lt;br /&gt;
== AnaVision Masks ==&lt;br /&gt;
AnaVision also includes a number of mask options which overlay an image onto the user&#039;s viewer to block out certain areas of a user&#039;s vision. A very popular mask option in ponyplay is to overlay a bridle or blinker mask onto an animal&#039;s viewer. This helps the animal to focus on what is immediately in front of them, avoid distractions, improve focus and get into the mare mindset!&lt;br /&gt;
&lt;br /&gt;
AnaVision does not have any bridle masks included in the product, but you can add your own custom textures to achieve this effect.&lt;br /&gt;
&lt;br /&gt;
== Bridle Masks ==&lt;br /&gt;
There are some free bridle mask textures which you are welcome to use with AnaVision. You will need to add the UUID of the texture you want to apply in the AnaVision menus. Guidance on how to do this can be found in the instructions included with the AnaVision product. The UUIDs can be found above each of the images below.....&lt;br /&gt;
&lt;br /&gt;
=== No Bridle  ===&lt;br /&gt;
Perfect for humans!&lt;br /&gt;
&lt;br /&gt;
[[File:Nobridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (just blinkers) ===&lt;br /&gt;
UUID: 30516014-5470-e3fe-63f3-4a9ff391ab1a&lt;br /&gt;
&lt;br /&gt;
[[File:Bridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (strap and blinkers) ===&lt;br /&gt;
UUID: 729d05d8-6ad6-9a28-c369-e35c8dd46530&lt;br /&gt;
&lt;br /&gt;
[[File:Bridlestrap.png|frameless|800px]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1006</id>
		<title>AnaVision</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1006"/>
		<updated>2021-05-04T15:19:26Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is AnaVision? ==&lt;br /&gt;
&lt;br /&gt;
AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vision-Control-System/19593320| on the SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
AnaVision includes numerous vision restriction options, including the most recent Vision Spheres feature supported by the latest Firestorm viewer release (Firestorm 6.4.13).&lt;br /&gt;
&lt;br /&gt;
== AnaVision Masks ==&lt;br /&gt;
AnaVision also includes a number of mask options which overlay an image onto the user&#039;s viewer to block out certain areas of a user&#039;s vision. A very popular mask option in ponyplay is to overlay a bridle or blinker mask onto an animal&#039;s viewer. This helps the animal to focus on what is immediately in front of them, avoid distractions, improve focus and get into the mare mindset!&lt;br /&gt;
&lt;br /&gt;
AnaVision does not have any bridle masks included in the product, but you can add your own custom textures to achieve this effect.&lt;br /&gt;
&lt;br /&gt;
== Bridle Masks ==&lt;br /&gt;
There are some free bridle mask textures which you are welcome to use with AnaVision. You will need to add the UUID of the texture you want to apply in the AnaVision menus. Guidance on how to do this can be found in the instructions included with the AnaVision product.&lt;br /&gt;
&lt;br /&gt;
=== No Bridle  ===&lt;br /&gt;
Perfect for humans!&lt;br /&gt;
&lt;br /&gt;
[[File:Nobridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (just blinkers) ===&lt;br /&gt;
UUID: 30516014-5470-e3fe-63f3-4a9ff391ab1a&lt;br /&gt;
&lt;br /&gt;
[[File:Bridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (strap and blinkers) ===&lt;br /&gt;
UUID: 729d05d8-6ad6-9a28-c369-e35c8dd46530&lt;br /&gt;
&lt;br /&gt;
[[File:Bridlestrap.png|frameless|800px]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1005</id>
		<title>AnaVision</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1005"/>
		<updated>2021-05-04T15:16:21Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is AnaVision? ==&lt;br /&gt;
&lt;br /&gt;
AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vision-Control-System/19593320| on the SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
AnaVision includes numerous vision restriction options, including the most recent Vision Spheres feature supported by the latest Firestorm viewer release (Firestorm 6.4.13).&lt;br /&gt;
&lt;br /&gt;
== AnaVision Masks ==&lt;br /&gt;
It also includes a number of mask options which overlay an image onto the user&#039;s viewer to block out certain areas of a user&#039;s vision. A very popular mask option in ponyplay is to overlay a bridle or blinker mask onto an animal&#039;s viewer. This helps the animal to focus on what is immediately in front of them, avoid distractions, improve focus and get into the mare mindset!&lt;br /&gt;
&lt;br /&gt;
AnaVision does not have any bridle masks included in the product, but you can add your own custom textures to achieve this effect.&lt;br /&gt;
&lt;br /&gt;
== Bridle Masks ==&lt;br /&gt;
There are some free bridle mask textures which you are welcome to use with AnaVision. You will need to add the UUID of the texture you want to apply in the AnaVision menus. Guidance on how to do this can be found in the instructions included with the AnaVision product.&lt;br /&gt;
&lt;br /&gt;
=== No Bridle  ===&lt;br /&gt;
Perfect for humans!&lt;br /&gt;
&lt;br /&gt;
[[File:Nobridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (just blinkers) ===&lt;br /&gt;
UUID: 30516014-5470-e3fe-63f3-4a9ff391ab1a&lt;br /&gt;
&lt;br /&gt;
[[File:Bridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (strap and blinkers) ===&lt;br /&gt;
UUID: 729d05d8-6ad6-9a28-c369-e35c8dd46530&lt;br /&gt;
&lt;br /&gt;
[[File:Bridlestrap.png|frameless|800px]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1004</id>
		<title>AnaVision</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1004"/>
		<updated>2021-05-04T15:14:45Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is AnaVision? ==&lt;br /&gt;
&lt;br /&gt;
AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vision-Control-System/19593320| on the SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
AnaVision includes numerous vision restriction options, including the most recent Vision Spheres feature supported by the latest Firestorm viewer release (Firestorm 6.4.13).&lt;br /&gt;
&lt;br /&gt;
== AnaVision Masks ==&lt;br /&gt;
It also includes a number of mask options which overlay an image onto the user&#039;s viewer to block out certain areas of a user&#039;s vision. A very popular mask option in ponyplay is to overlay a bridle or blinker mask onto an animal&#039;s viewer. This helps the animal to focus on what is immediately in front of them, avoid distractions, improve focus and get into the mare mindset!&lt;br /&gt;
&lt;br /&gt;
AnaVision does not have any bridle masks included in the product, but you can add your own custom textures to achieve this effect.&lt;br /&gt;
&lt;br /&gt;
== Bridle Masks ==&lt;br /&gt;
Staff at sNr have produced some FREE bridle mask textures which you are welcome to use with AnaVision. You will need to add the UUID of the texture you want to apply in the AnaVision menus. Guidance on how to do this can be found in the instructions included with the AnaVision product.&lt;br /&gt;
&lt;br /&gt;
=== No Bridle  ===&lt;br /&gt;
Perfect for humans!&lt;br /&gt;
&lt;br /&gt;
[[File:Nobridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (just blinkers) ===&lt;br /&gt;
UUID: 30516014-5470-e3fe-63f3-4a9ff391ab1a&lt;br /&gt;
&lt;br /&gt;
[[File:Bridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (strap and blinkers) ===&lt;br /&gt;
UUID: 729d05d8-6ad6-9a28-c369-e35c8dd46530&lt;br /&gt;
&lt;br /&gt;
[[File:Bridlestrap.png|frameless|800px]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1003</id>
		<title>AnaVision</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=1003"/>
		<updated>2021-05-04T15:13:37Z</updated>

		<summary type="html">&lt;p&gt;Jess: /* No Bridle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is AnaVision? ==&lt;br /&gt;
&lt;br /&gt;
AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vision-Control-System/19593320| on the SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
AnaVision includes numerous vision restriction options, including the most recent Vision Spheres feature supported by the latest Firestorm viewer release (Firestorm 6.4.13).&lt;br /&gt;
&lt;br /&gt;
== AnaVision Masks ==&lt;br /&gt;
It also includes a number of mask options which overlay an image onto the user&#039;s viewer to block out certain areas of a user&#039;s vision. A very popular mask option in ponyplay is to overlay a bridle or blinker mask onto an animal&#039;s viewer. This helps the animal to focus on what is immediately in front of them, avoid distractions, improve focus and get into the mare mindset!&lt;br /&gt;
&lt;br /&gt;
AnaVision does not have any bridle masks included in the product, but you can add your own custom textures to achieve this effect.&lt;br /&gt;
&lt;br /&gt;
== Bridle Masks ==&lt;br /&gt;
Staff at sNr have produced some FREE bridle mask textures which you are welcome to use with AnaVision. You will need to add the UUID of the texture you want to apply in the AnaVision menus. Guidance on how to do this can be found in the instructions included with the AnaVision product.&lt;br /&gt;
&lt;br /&gt;
=== No Bridle  ===&lt;br /&gt;
Perfect for humans!&lt;br /&gt;
&lt;br /&gt;
[[File:Nobridle.png|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
=== Bridle (just blinkers) ===&lt;br /&gt;
UUID: 30516014-5470-e3fe-63f3-4a9ff391ab1a&lt;br /&gt;
=== Bridle (strap and blinkers) ===&lt;br /&gt;
UUID: 729d05d8-6ad6-9a28-c369-e35c8dd46530&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Bridlestrap.png&amp;diff=1002</id>
		<title>File:Bridlestrap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Bridlestrap.png&amp;diff=1002"/>
		<updated>2021-05-04T15:11:38Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Nobridle.png&amp;diff=1001</id>
		<title>File:Nobridle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Nobridle.png&amp;diff=1001"/>
		<updated>2021-05-04T15:11:21Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Bridle.png&amp;diff=1000</id>
		<title>File:Bridle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Bridle.png&amp;diff=1000"/>
		<updated>2021-05-04T15:11:08Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=999</id>
		<title>AnaVision</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=AnaVision&amp;diff=999"/>
		<updated>2021-05-04T15:10:39Z</updated>

		<summary type="html">&lt;p&gt;Jess: Created page with &amp;quot;== What is AnaVision? ==  AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What is AnaVision? ==&lt;br /&gt;
&lt;br /&gt;
AnaVision is a popular RLV-based vision control &amp;amp; restriction system. It can be purchased [https://marketplace.secondlife.com/p/AnaVision-Ultimate-Vision-Control-System/19593320| on the SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
AnaVision includes numerous vision restriction options, including the most recent Vision Spheres feature supported by the latest Firestorm viewer release (Firestorm 6.4.13).&lt;br /&gt;
&lt;br /&gt;
== AnaVision Masks ==&lt;br /&gt;
It also includes a number of mask options which overlay an image onto the user&#039;s viewer to block out certain areas of a user&#039;s vision. A very popular mask option in ponyplay is to overlay a bridle or blinker mask onto an animal&#039;s viewer. This helps the animal to focus on what is immediately in front of them, avoid distractions, improve focus and get into the mare mindset!&lt;br /&gt;
&lt;br /&gt;
AnaVision does not have any bridle masks included in the product, but you can add your own custom textures to achieve this effect.&lt;br /&gt;
&lt;br /&gt;
== Bridle Masks ==&lt;br /&gt;
Staff at sNr have produced some FREE bridle mask textures which you are welcome to use with AnaVision. You will need to add the UUID of the texture you want to apply in the AnaVision menus. Guidance on how to do this can be found in the instructions included with the AnaVision product.&lt;br /&gt;
&lt;br /&gt;
=== No Bridle  ===&lt;br /&gt;
Perfect for humans!&lt;br /&gt;
=== Bridle (just blinkers) ===&lt;br /&gt;
UUID: 30516014-5470-e3fe-63f3-4a9ff391ab1a&lt;br /&gt;
=== Bridle (strap and blinkers) ===&lt;br /&gt;
UUID: 729d05d8-6ad6-9a28-c369-e35c8dd46530&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=996</id>
		<title>Brands and Tattoos</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=996"/>
		<updated>2021-04-04T15:43:29Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is very important that all ponies and mares that are stalled at sNr wear the correct tattoos for their classification (pony or mare/livestock). Animals should not be stalled (except in the guest stalls) without wearing the correct tattoo first. If you are a pony or mare, you will need a member of staff to assist you with obtaining the correct tattoos.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining an sNr tattoo ===&lt;br /&gt;
An animal will need to be accompanied by a member of staff to the &#039;Tattoos&#039; board on the wall near the vendor wheel. Staff members must ensure the Staff HUD is being worn first, then click the tattoo board. A menu will appear, asking which animal to give the tattoos to.&lt;br /&gt;
&lt;br /&gt;
=== Choosing the correct tattoo ===&lt;br /&gt;
The staff member will have to choose whether to give &#039;Pony&#039; or &#039;Mare&#039; tattoos, and whether to include the hindquarter &#039;sNr&#039; brand or not. The correct classification can be decided by answering [[General_Stable_Information#Pony_or_Mare.2C_the_livestock_question|this question]].&lt;br /&gt;
&lt;br /&gt;
The tattoos can be applied to either the crotch or thigh area. The only difference is aesthetic, depending which matches the animal&#039;s tack better. See examples below...&lt;br /&gt;
&lt;br /&gt;
==== Mare tattoos, crotch and thigh ====&lt;br /&gt;
The mare tattoos for the crotch and thigh area look like this:&lt;br /&gt;
&lt;br /&gt;
[[File:TattooMareCrotch.png|frameless|500px]] [[File:TattooMareThigh.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
==== Pony tattoos, crotch and thigh ====&lt;br /&gt;
The pony tattoos for the crotch and thigh area look like this:&lt;br /&gt;
&lt;br /&gt;
[[File:TattooPonyCrotch.png|frameless|500px]] [[File:TattooPonyThigh.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
==== sNr brand ====&lt;br /&gt;
The optional hindquarter sNr brand looks like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Brand_sNr.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
==== Dumb animal forever tattoo ====&lt;br /&gt;
There is also an additional, optional tattoo which can be purchased from the vendor wheel next to the Tattoo board. This is NOT a valid classification tattoo. If worn, the relevant &#039;Mare&#039; or &#039;Pony&#039; thigh tattoo above must also be worn.&lt;br /&gt;
&lt;br /&gt;
[[File:TattooDumbAnimalForever.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
=== Applying the tattoo === &lt;br /&gt;
Once you have chosen the correct tattoo for the animal, applying tattoos and brands is generally more fun if done as part of a RP. You can find the branding station behind the tattoo board, near the vendor wheel.&lt;br /&gt;
&lt;br /&gt;
The animal will receive a folder containing a number of items. The correct item(s) to use will differ, depending on the animal&#039;s setup...&lt;br /&gt;
&lt;br /&gt;
==== Older bodies, using appliers ====&lt;br /&gt;
If the animal is using an older pre-BOM (Bakes on Mesh) version of their body or tattoos, they will need to use the Omega applier items. In order to do this, they will likely need an Omega relay. If they don&#039;t already have one, the link for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
Ensure the Omega relay is being worn (if required), add the correct sNr Omega applier and click it. Choose a layer to apply to. Any will work, but you will need to ensure that the sNr tattoos are applied to a different layer to any existing tattoos, otherwise they will be overwritten.&lt;br /&gt;
&lt;br /&gt;
==== Newer bodies, using BOM ====&lt;br /&gt;
If the animal has a newer BOM body (with BOM enabled), then the animal simply needs to &#039;add&#039; the appropriate tattoo item to their avi.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Stable_Layout_and_Map&amp;diff=995</id>
		<title>Stable Layout and Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Stable_Layout_and_Map&amp;diff=995"/>
		<updated>2021-04-04T15:38:47Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sim Map ==&lt;br /&gt;
[[File:SNr Sim Plan.jpg|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
== Stable Layout ==&lt;br /&gt;
[[File:Stable plan2.jpg|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
== sNr Training Platforms ==&lt;br /&gt;
Be aware that there is a teleport point at the west entrance of the stables (see above stable layout) where you can teleport to a number of training platforms. Take the time to visit them to see what is there and look to incorporate them into your training regimes.&lt;br /&gt;
&lt;br /&gt;
[[SNr Ethos|Previous Page]] | [[Rubber Mares|Next Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SNr Staff Handbook]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_plan2.jpg&amp;diff=994</id>
		<title>File:Stable plan2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_plan2.jpg&amp;diff=994"/>
		<updated>2021-04-04T15:37:34Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=993</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=993"/>
		<updated>2021-04-04T15:31:48Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:Stable Plan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=992</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=992"/>
		<updated>2021-04-04T15:31:07Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess reverted File:Stable Plan.jpg to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=991</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=991"/>
		<updated>2021-04-04T15:29:17Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:Stable Plan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=FAQ&amp;diff=989</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=FAQ&amp;diff=989"/>
		<updated>2021-04-03T10:07:15Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Frequently Asked Questions=&lt;br /&gt;
&lt;br /&gt;
==Who can I ask about...==&lt;br /&gt;
&lt;br /&gt;
If your question can&#039;t be answered here - obviously, else you wouldn&#039;t look here, would you? - you need support in-world. First try to ask in the group or other staff. If your request is super urgent you can ask [https://my.secondlife.com/aoife.lawson Aoife] or [https://my.secondlife.com/sinha.hynes Sinha].&lt;br /&gt;
&lt;br /&gt;
==I have a problem with...==&lt;br /&gt;
&lt;br /&gt;
If you have a problem with someone at sNr, please consider contacting [https://my.secondlife.com/aoife.lawson Aoife] or [https://my.secondlife.com/sinha.hynes Sinha] directly.&lt;br /&gt;
&lt;br /&gt;
==What is the current version of Mare Control/Mare Hearing/other scripts==&lt;br /&gt;
&lt;br /&gt;
The most recent version can be seen on [[Changes in the Mare Control|this page for Mare Control]] or [[Changes in the Mare Hearing|this page for Mare Hearing]]. Since Version 5 the scripts have built in internal update mechanism which gives an information about update availibility to the wearer (if unlocked) or anyone who accesses the device.&lt;br /&gt;
Other scripts are updated on a non-regular base, best is direct contact to [https://my.secondlife.com/sinha.hynes Sinha] about these versions if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==I became a mare at sNr but no one takes me out of the stall==&lt;br /&gt;
&lt;br /&gt;
Do you know many people here at sNr? Ponies that know people at sNr prior to being stalled, tend to get more attention and visitors so it is worthwhile putting in about a month getting to know people before you sign up. Staff do their best to try and balance their time fairly but it is a fact of life that their own animals would take priority.&lt;br /&gt;
&lt;br /&gt;
While getting to know people, I recommend that you don&#039;t hang about as a mare in tack but in casual clothes as then the staff and/or your owner can better enjoy transforming you. However, as explained [[Animal_Pre-Processing_Guidance#Perfect your look and tack First|here]], you do need to have your tack tested and ready, as it will be difficult to adjust when you are locked down!&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=SNr_Guides&amp;diff=988</id>
		<title>SNr Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=SNr_Guides&amp;diff=988"/>
		<updated>2021-04-03T10:06:16Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Visitors ==&lt;br /&gt;
&lt;br /&gt;
Visitors are welcome to roam around the stable and visit the ponies.&lt;br /&gt;
The only thing we ask from visitors is to respect the theme of the sim and it&#039;s regular residents.&lt;br /&gt;
*Locked stuff stays locked, even if you could unlock.&lt;br /&gt;
*Don&#039;t cheat around locked doors.&lt;br /&gt;
*Don&#039;t cheat around Mare Hearing or IM restrictions.&lt;br /&gt;
*Don&#039;t move livestock or other submissives from the sim. Not with RLV, not by coercion or any other means.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Group Tags and Roles ==&lt;br /&gt;
&lt;br /&gt;
Everybody should wear the appropriate group tag for their current role.&lt;br /&gt;
&lt;br /&gt;
*The Neutral Tags and Roles&lt;br /&gt;
**sNr Stables Guest&lt;br /&gt;
**:This is the group tag that every member of the Stones N Rubber Stables group has, it should only be used as a transition until you have the proper tag for your role.  &lt;br /&gt;
**:&#039;Door Opener&#039; is not a role as such and not accompanied by a group tag, it just what the name applies, an entry in the sNr staff system that allows you to open (most) doors. This is included in all staff roles.&lt;br /&gt;
**sNr Sim Manager&lt;br /&gt;
**:Roughly comparable to  &#039;Stable Mistress&#039; and &#039;Stable Master&#039; at other ponyplay sims, this is mostly an adminstrative role, not limited to dominants. Their word is law and their judgment is final.&lt;br /&gt;
**sNr Stable Owner&lt;br /&gt;
**:As the name says. The movers and makers behind the Stones N Rubber Stable who pay for the sim. You won&#039;t see this tag often.&lt;br /&gt;
**sNr Veterinary&lt;br /&gt;
**:A roleplay tag to be used by any member of sNr who likes to perform as a veterinary, dentist or nurse when interacting with livestock.&lt;br /&gt;
*The Dominant Tags and Roles&lt;br /&gt;
**sNr Dominant&lt;br /&gt;
**:The group tag for members of sNr Stables that identify as dominant or dom-leaning switches and that have not passed the trainer test yet, or don&#039;t want to become trainers. Yes, you can boss the grooms around with this tag.&lt;br /&gt;
**sNr Trainer&lt;br /&gt;
**:Dominants who passed the trainer test. The candidates need to demonstrate knowledge of sNr rules and items (MC, MH, plugins etc), the ability to train ponies and mares in Mare Hearing without cheating around it and working knowledge of pony disciplines and etiquette. For the last part we accept credentials from other stables (currently only FFF).&lt;br /&gt;
**sNr Head Trainer&lt;br /&gt;
**:Trainers who have demonstrated advanced knowledge of pony disciplines and etiquette and showed dedicated support for Stones N Rubber Stables (e.g. by hosting events, training and fostering junior trainers and grooms). Awarded by the Sim Managers on a case by case basis. Not a matter of seniority or a standardized test.&lt;br /&gt;
*The submissive Tags and Roles&lt;br /&gt;
*:All submissives are required to have a RLV compliant viewer. The Mare Control is free of charge for all grooms and livestock.&lt;br /&gt;
**sNr Groom&lt;br /&gt;
**:One of the entry roles for submissives. Also the role that Ponies and non-permanent Mares serve in while not in tack. Subordinate to trainers. No special qualifications required. Mostly menial tasks. Of course submissives can also stay completely in the Groom role and not do Pony time. Senior grooms may get cleared to do actual training.&lt;br /&gt;
*The Livestock&lt;br /&gt;
*:All livestock need to wear a Mare Control and Mare Hearing. Mare Control is provided free of charge upon admission, a Mare Hearing device must be purchased (L$800).&lt;br /&gt;
**sNr Pony&lt;br /&gt;
**:One of the entry roles for submissives at sNr Stables. Can be restricted by Mare Hearing and Mare Control with moderate restrictions.&lt;br /&gt;
**sNr Livestock&lt;br /&gt;
**:Mares Restricted by Mare Hearing and Mare Control with heavy restrictions and locked for a set time period of usually 2 or 4 weeks.&lt;br /&gt;
**:Permanent Mares use the same &#039;sNr Livestock&#039; group tag as other mares. They also share the same restrictions. While Permanent Mares can take their time off, they cannot serve in any other roles at sNr, ever. This role can only granted by sNr Sim Managers to mares that have served at least 3 months in their role. The decision to grant or deny this role is at the sole discretion of the Manager.&lt;br /&gt;
&lt;br /&gt;
== Pony or Mare, the livestock question ==&lt;br /&gt;
&lt;br /&gt;
Ponies and Mares seems pretty much the same and sometimes are used in identical ways. In sNr we differ between pony and mare on a more elaborate way. &lt;br /&gt;
&lt;br /&gt;
*Pony&lt;br /&gt;
*:A pony is adult human who is wearing pony play accessoires. Their restrictions can be low to full, a pony may IM and emote. Their training consist of pulling a cart, whip cirlce but also they are trained in all pony sports. Ponies may roam around freely. If a trainer has the option to pick a pony or a mare for training, they will take the pony. Ponies are the proud of their owners and the stable.&lt;br /&gt;
&lt;br /&gt;
*Mare&lt;br /&gt;
*:A mare is also wearing tack but the restrictions are full to very strict. Mare Control and Mare Hearing have to be worn. A mare can&#039;t IM and this feature should only be enabled in rare cases by staff. They should be kept in Mouselook all the time. Their training consist mostly of pulling a cart and the whip circle. If a trainer has the option to pick a pony or a mare for dumb work, they will take the mare. Mares are beasts of burden and kept as dumb as possible to fulfill their work load.&lt;br /&gt;
&lt;br /&gt;
Being in your stall and waiting is part of the life, mares might have to wait more. Ponies may not &amp;quot;demand&amp;quot; training, they are here to obey the trainers and their owners.&lt;br /&gt;
So you have the choice between the red sugar lump of being a pony or the blue bitter pill of being a mare. It&#039;s not an easy decision and you should listen to your inner voice which path you like more. The meaning of the two expressions is very different and it certainly sets the right mood for &amp;quot;ponyplay&amp;quot;. Choose wisely!&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=987</id>
		<title>Brands and Tattoos</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=987"/>
		<updated>2021-04-03T09:59:21Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is very important that all ponies and mares that are stalled at sNr wear the correct tattoos for their classification (pony or mare/livestock). Animals should not be stalled (except in the guest stalls) without wearing the correct tattoo first. If you are a pony or mare, you will need a member of staff to assist you with obtaining the correct tattoos.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining an sNr tattoo ===&lt;br /&gt;
An animal will need to be accompanied by a member of staff to the &#039;Tattoos&#039; board on the wall near the vendor wheel. Staff members must ensure the Staff HUD is being worn first, then click the tattoo board. A menu will appear, asking which animal to give the tattoos to.&lt;br /&gt;
&lt;br /&gt;
=== Choosing the correct tattoo ===&lt;br /&gt;
The staff member will have to choose whether to give &#039;Pony&#039; or &#039;Mare&#039; tattoos, and whether to include the hindquarter &#039;sNr&#039; brand or not. The correct classification can be decided by answering [[General_Stable_Information#Pony_or_Mare.2C_the_livestock_question|this question]].&lt;br /&gt;
&lt;br /&gt;
The tattoos can be applied to either the crotch or thigh area. The only difference is aesthetic, depending which matches the animal&#039;s tack better. See examples below...&lt;br /&gt;
&lt;br /&gt;
==== Mare tattoos, crotch and thigh ====&lt;br /&gt;
The mare tattoos for the crotch and thigh area look like this:&lt;br /&gt;
&lt;br /&gt;
[[File:TattooMareCrotch.png|frameless|500px]] [[File:TattooMareThigh.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
==== Pony tattoos, crotch and thigh ====&lt;br /&gt;
The pony tattoos for the crotch and thigh area look like this:&lt;br /&gt;
&lt;br /&gt;
[[File:TattooPonyCrotch.png|frameless|500px]] [[File:TattooPonyThigh.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
==== sNr brand ====&lt;br /&gt;
The optional hindquarter sNr brand looks like this:&lt;br /&gt;
&lt;br /&gt;
[[File:Brand_sNr.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
==== Dumb animal forever tattoo ====&lt;br /&gt;
There is also an additional tattoo which can be purchased from the vendor wheel next to the Tattoo board. This tattoo is reserved for mares which have been permanently locked, never to be released again. Only apply this tattoo if the mare&#039;s fate has been permanently sealed!&lt;br /&gt;
&lt;br /&gt;
[[File:TattooDumbAnimalForever.png|frameless|500px]]&lt;br /&gt;
&lt;br /&gt;
=== Applying the tattoo === &lt;br /&gt;
Once you have chosen the correct tattoo for the animal, applying tattoos and brands is generally more fun if done as part of a RP. You can find the branding station behind the tattoo board, near the vendor wheel.&lt;br /&gt;
&lt;br /&gt;
The animal will receive a folder containing a number of items. The correct item(s) to use will differ, depending on the animal&#039;s setup...&lt;br /&gt;
&lt;br /&gt;
==== Older bodies, using appliers ====&lt;br /&gt;
If the animal is using an older pre-BOM (Bakes on Mesh) version of their body or tattoos, they will need to use the Omega applier items. In order to do this, they will likely need an Omega relay. If they don&#039;t already have one, the link for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
Ensure the Omega relay is being worn (if required), add the correct sNr Omega applier and click it. Choose a layer to apply to. Any will work, but you will need to ensure that the sNr tattoos are applied to a different layer to any existing tattoos, otherwise they will be overwritten.&lt;br /&gt;
&lt;br /&gt;
==== Newer bodies, using BOM ====&lt;br /&gt;
If the animal has a newer BOM body (with BOM enabled), then the animal simply needs to &#039;add&#039; the appropriate tattoo item to their avi.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Brand_sNr.png&amp;diff=986</id>
		<title>File:Brand sNr.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Brand_sNr.png&amp;diff=986"/>
		<updated>2021-04-03T09:44:39Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooPonyThigh.png&amp;diff=985</id>
		<title>File:TattooPonyThigh.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooPonyThigh.png&amp;diff=985"/>
		<updated>2021-04-03T09:44:27Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooPonyCrotch.png&amp;diff=984</id>
		<title>File:TattooPonyCrotch.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooPonyCrotch.png&amp;diff=984"/>
		<updated>2021-04-03T09:44:15Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooMareThigh.png&amp;diff=983</id>
		<title>File:TattooMareThigh.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooMareThigh.png&amp;diff=983"/>
		<updated>2021-04-03T09:44:05Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooMareCrotch.png&amp;diff=982</id>
		<title>File:TattooMareCrotch.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooMareCrotch.png&amp;diff=982"/>
		<updated>2021-04-03T09:43:48Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:TattooMareCrotch.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooDumbAnimalForever.png&amp;diff=981</id>
		<title>File:TattooDumbAnimalForever.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooDumbAnimalForever.png&amp;diff=981"/>
		<updated>2021-04-03T09:40:32Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:TattooDumbAnimalForever.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooDumbAnimalForever.jpg&amp;diff=980</id>
		<title>File:TattooDumbAnimalForever.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooDumbAnimalForever.jpg&amp;diff=980"/>
		<updated>2021-04-03T09:36:56Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooMareCrotch.png&amp;diff=979</id>
		<title>File:TattooMareCrotch.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooMareCrotch.png&amp;diff=979"/>
		<updated>2021-04-03T09:34:10Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:TattooDumbAnimalForever.png&amp;diff=978</id>
		<title>File:TattooDumbAnimalForever.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:TattooDumbAnimalForever.png&amp;diff=978"/>
		<updated>2021-04-03T09:33:45Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=977</id>
		<title>Brands and Tattoos</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=977"/>
		<updated>2021-04-03T09:31:03Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is very important that all ponies and mares that are stalled at sNr wear the correct tattoos for their classification (pony or mare/livestock). Animals should not be stalled (except in the guest stalls) without wearing the correct tattoo first. If you are a pony or mare, you will need a member of staff to assist you with obtaining the correct tattoos.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining an sNr tattoo ===&lt;br /&gt;
An animal will need to be accompanied by a member of staff to the &#039;Tattoos&#039; board on the wall near the vendor wheel. Staff members must ensure the Staff HUD is being worn first, then click the tattoo board. A menu will appear, asking which animal to give the tattoos to.&lt;br /&gt;
&lt;br /&gt;
=== Choosing the correct tattoo ===&lt;br /&gt;
The staff member will have to choose whether to give &#039;Pony&#039; or &#039;Mare&#039; tattoos, and whether to include the hindquarter &#039;sNr&#039; brand or not. The correct classification can be decided by answering [[General_Stable_Information#Pony_or_Mare.2C_the_livestock_question|this question]].&lt;br /&gt;
&lt;br /&gt;
The tattoos can be applied to either the crotch or thigh area. The only difference is aesthetic, depending which matches the animal&#039;s tack better.&lt;br /&gt;
&lt;br /&gt;
=== Applying the tattoo === &lt;br /&gt;
Applying tattoos and brands is generally more fun if done as part of a RP. You can find the branding station behind the tattoo board, near the vendor wheel.&lt;br /&gt;
&lt;br /&gt;
The animal will receive a folder containing a number of items. The correct item(s) to use will differ, depending on the animal&#039;s setup.&lt;br /&gt;
&lt;br /&gt;
=== Older bodies, using appliers ===&lt;br /&gt;
If the animal is using an older pre-BOM (Bakes on Mesh) version of their body or tattoos, they will need to use the Omega applier items. In order to do this, they will likely need an Omega relay. If they don&#039;t already have one, the link for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
Ensure the Omega relay is being worn (if required), add the correct sNr Omega applier and click it. Choose a layer to apply to. Any will work, but you will need to ensure that the sNr tattoos are applied to a different layer to any existing tattoos, otherwise they will be overwritten.&lt;br /&gt;
&lt;br /&gt;
=== Newer bodies, using BOM ===&lt;br /&gt;
If the animal has a newer BOM body (with BOM enabled), then the animal simply needs to &#039;add&#039; the appropriate tattoo item to their avi.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=976</id>
		<title>Brands and Tattoos</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=976"/>
		<updated>2021-04-03T09:30:31Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is very important that all ponies and mares that are stalled at sNr wear the correct tattoos for their classification (pony or mare/livestock). Animals should not be stalled (except in the guest stalls) without wearing the correct tattoo first. If you are a pony or mare, you will need a member of staff to assist you with obtaining the correct tattoos.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining an sNr tattoo ===&lt;br /&gt;
An animal will need to be accompanied by a member of staff to the &#039;Tattoos&#039; board on the wall near the vendor wheel. Staff members must ensure the Staff HUD is being worn first, then click the tattoo board. A menu will appear, asking which animal to give the tattoos to.&lt;br /&gt;
&lt;br /&gt;
=== Choosing the correct tattoo ===&lt;br /&gt;
The staff member will have to choose whether to give &#039;Pony&#039; or &#039;Mare&#039; tattoos, and whether to include the hindquarter &#039;sNr&#039; brand or not. The correct classification can be decided by answering [[General_Stable_Information#Pony_or_Mare.2C_the_livestock_question|this question]]&lt;br /&gt;
The tattoos can be applied to either the crotch or thigh area. The only difference is aesthetic, depending which matches the animal&#039;s tack better.&lt;br /&gt;
&lt;br /&gt;
=== Applying the tattoo === &lt;br /&gt;
Applying tattoos and brands is generally more fun if done as part of a RP. You can find the branding station behind the tattoo board, near the vendor wheel.&lt;br /&gt;
&lt;br /&gt;
The animal will receive a folder containing a number of items. The correct item(s) to use will differ, depending on the animal&#039;s setup.&lt;br /&gt;
&lt;br /&gt;
=== Older bodies, using appliers ===&lt;br /&gt;
If the animal is using an older pre-BOM (Bakes on Mesh) version of their body or tattoos, they will need to use the Omega applier items. In order to do this, they will likely need an Omega relay. If they don&#039;t already have one, the link for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
Ensure the Omega relay is being worn (if required), add the correct sNr Omega applier and click it. Choose a layer to apply to. Any will work, but you will need to ensure that the sNr tattoos are applied to a different layer to any existing tattoos, otherwise they will be overwritten.&lt;br /&gt;
&lt;br /&gt;
=== Newer bodies, using BOM ===&lt;br /&gt;
If the animal has a newer BOM body (with BOM enabled), then the animal simply needs to &#039;add&#039; the appropriate tattoo item to their avi.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Processing_Animals&amp;diff=975</id>
		<title>Processing Animals</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Processing_Animals&amp;diff=975"/>
		<updated>2021-03-28T18:23:56Z</updated>

		<summary type="html">&lt;p&gt;Jess: /* Give pony an sNr Tattoo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Before starting the processing, it is useful to make sure the mare has read and completed the [[Animal Pre-Processing Guidance]] to make the process run more smoothly and have more of an RP bias.&lt;br /&gt;
&lt;br /&gt;
Please note these instructions are geared towards Classic Mares, rather than Rubber Mares. Please refer to the separate section about [[Rubber_Mares|rubber mares]].&lt;br /&gt;
&lt;br /&gt;
=== Give pony an sNr Tattoo ===&lt;br /&gt;
Please refer to the separate section about [[Brands and Tattoos|Tattoos]].&lt;br /&gt;
&lt;br /&gt;
=== Update Profile/Groups ===&lt;br /&gt;
Get the animal to clear their profile text and just put something like &amp;quot; [name] is an animal owned by sNr and stabled there.&amp;quot;&lt;br /&gt;
If they have an owner, then state who their owner is.&lt;br /&gt;
For long term/hardcore mares or ponies it’s work getting them to clear or hide their groups so only sNr shows.&lt;br /&gt;
It is also worth getting them to change their profile picture to one showing their new form.&lt;br /&gt;
=== Consider Pony Name ===&lt;br /&gt;
It’s a good idea to give a mare/pony a more appropriate name. In cases where the animal is owned, it is the owner’s decision if this is done and what the new name will be. Obviously, ponies don’t need surnames. Remember to add the name to the Mare Hearing configuration.&lt;br /&gt;
=== Add to sNr Pony/Livestock Group ===&lt;br /&gt;
In the conversations area select Contacts and then the group tab. &lt;br /&gt;
Highlight Stones N Rubber Stables and press the Info button.&lt;br /&gt;
Select the Members and Roles Tab, and then the Members tab.&lt;br /&gt;
You can then search for the avatar and add the appropriate tag, or invite them as appropriate if they are not already a member.&lt;br /&gt;
=== Mare Hearing ===&lt;br /&gt;
If the animal is to be classified as a mare rather than pony, get the animal to purchase and wear the sNr Mare Hearing tool. It costs 800 L$, but is worth it for the experience and it helps finance the ongoing running of the sim. Mare Hearing for ponies is also allowed, but optional.&lt;br /&gt;
&lt;br /&gt;
=== Staff terminal steps ===&lt;br /&gt;
Touch the terminal and select-&amp;gt; Staff Vendor -&amp;gt; sNr Update&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Select to have the box delivered to you rather than the pony.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you get the box, rez it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Click the rezzed box.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Select to deliver the new Mare Control to the pony being processed when the menu appears.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Remember, if they have Mare Hearing then they are entitled to a free update, otherwise they should buy it to help the sim.&lt;br /&gt;
&lt;br /&gt;
=== Assign to a stall ===&lt;br /&gt;
Take the animal to an appropriate stall and leash them inside.  A custom-length of 3.5 allows the pony to reach the door, but is not long-enough to get out the door.  Then click the names panel on the front of the stall door, and hold that click until the menu appears. The numbers go left to right, and then down to the next row:&lt;br /&gt;
1-2&lt;br /&gt;
3-4&lt;br /&gt;
5-6&lt;br /&gt;
Choose an empty slot and select from the name-list of nearby animals&#039; login-names (not use-name) to add the pony to the slot, on the server.  Then type in a pony-name for the stall. &lt;br /&gt;
&lt;br /&gt;
The sNr main stalls are for animals available for training by sNr staff who have bridles with the plugin and wear the Mare Control and/or Mare Hearing. Private or guest ponies are welcome to use the guest stalls at the far end.&lt;br /&gt;
&lt;br /&gt;
=== Lock Gear ===&lt;br /&gt;
Lock their tail, head harness and any other unlocked gear. If they have an owner, they need to lock items other than the bridle.&lt;br /&gt;
=== Lock/configure MC/MH ===&lt;br /&gt;
Lock their Mare control. Click it or type /321 mare [name] control. This will also lock the Mare Hearing if it is worn. It’s easier to use the Staff HUD so you don’t have to type /321 each time (see separate section).&lt;br /&gt;
Using their Mare Control: &lt;br /&gt;
When they are in their stall, set TP Options | Set Position so they will relog to this location.&lt;br /&gt;
Do not allow TP Options | TP all unless appropiate. That is, the mare is yours or the owner has authorised it. It allows everyone, not just staff, to teleport them. Use with caution.&lt;br /&gt;
Allow RLV | Touch HUD (as required). Useful if the pony uses some special hud for curtseys for example, but it is recommended that the pony uses the provided gestures that can be activated via key presses rather than a dedicated HUD.&lt;br /&gt;
&lt;br /&gt;
=== Using their Mare Hearing ===&lt;br /&gt;
Turn on Allow Emotes (as required) &lt;br /&gt;
Set their pony Name so it appears correctly in local chat.&lt;br /&gt;
Turn on Mare Talk (as required).&lt;br /&gt;
&lt;br /&gt;
[[Desired Traits in a sNr Pony|Previous Page]] | [[Training Guides|Next Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SNr Staff Handbook]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=974</id>
		<title>Brands and Tattoos</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=974"/>
		<updated>2021-03-28T18:08:01Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is very important that all ponies and mares that are stalled at sNr wear the correct tattoos for their classification (pony or mare/livestock). Animals should not be stalled (except in the guest stalls) without wearing the correct tattoo first. If you are a pony or mare, you will need a member of staff to assist you with obtaining the correct tattoos.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining an sNr tattoo ===&lt;br /&gt;
An animal will need to be accompanied by a member of staff to the &#039;Tattoos&#039; board on the wall near the vendor wheel. Staff members must ensure the Staff HUD is being worn first, then click the tattoo board. A menu will appear, asking which animal to give the tattoos to.&lt;br /&gt;
&lt;br /&gt;
=== Choosing the correct tattoo ===&lt;br /&gt;
The staff member will have to choose whether to give &#039;Pony&#039; or &#039;Mare&#039; tattoos, and whether to include the hindquarter &#039;sNr&#039; brand or not. The correct classification can be decided by answering [[General_Stable_Information#Pony_or_Mare.2C_the_livestock_question|this question]]&lt;br /&gt;
&lt;br /&gt;
=== Applying the tattoo === &lt;br /&gt;
Applying tattoos and brands is generally more fun if done as part of a RP. You can find the branding station behind the tattoo board, near the vendor wheel.&lt;br /&gt;
&lt;br /&gt;
The animal will receive a folder containing a number of items. The correct item(s) to use will differ, depending on the animal&#039;s setup.&lt;br /&gt;
&lt;br /&gt;
=== Older bodies, using appliers ===&lt;br /&gt;
If the animal is using an older pre-BOM (Bakes on Mesh) version of their body or tattoos, they will need to use the Omega applier items. In order to do this, they will likely need an Omega relay. If they don&#039;t already have one, the link for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
There are two appliers, to apply the classification tattoo to the crotch or thigh area. The only difference is aesthetic, depending which matches the animal&#039;s tack better.&lt;br /&gt;
&lt;br /&gt;
Ensure the Omega relay is being worn (if required), add the correct sNr Omega applier and click it. Choose a layer to apply to. Any will work, but you will need to ensure that the sNr tattoos are applied to a different layer to any existing tattoos, otherwise they will be overwritten.&lt;br /&gt;
&lt;br /&gt;
=== Newer bodies, using BOM ===&lt;br /&gt;
If the animal has a newer BOM body (with BOM enabled), then the animal simply needs to &#039;add&#039; the appropriate tattoo item to their avi.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=973</id>
		<title>Brands and Tattoos</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Brands_and_Tattoos&amp;diff=973"/>
		<updated>2021-03-28T17:43:21Z</updated>

		<summary type="html">&lt;p&gt;Jess: Created page with &amp;quot;It is very important that all ponies and mares that are stalled at sNr wear the correct brands for their classification (pony or mare/livestock). Animals should not be stalled...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is very important that all ponies and mares that are stalled at sNr wear the correct brands for their classification (pony or mare/livestock). Animals should not be stalled (except in the guest stalls) without being properly branded first. If you are a pony or mare, you will need a member of staff to assist you with obtaining the correct brands.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining an sNr brand ===&lt;br /&gt;
An animal will need to be accompanied by a member of staff to the &#039;Tattoos&#039; board on the wall near the vendor wheel. Staff members must ensure the Staff HUD is being worn first. A menu will appear, asking which animal to give the tattoos to.&lt;br /&gt;
&lt;br /&gt;
=== Choosing the correct brand ===&lt;br /&gt;
The staff member will have to choose whether to give &#039;Pony&#039; or &#039;Mare&#039; tattoos, and whether to include the hindquarter &#039;sNr&#039; brand or not. The correct classification can be decided by answering [[General_Stable_Information#Pony_or_Mare.2C_the_livestock_question|this question]]&lt;br /&gt;
&lt;br /&gt;
=== Applying the brand === &lt;br /&gt;
Applying brands is generally more fun if done as part of a RP. You can find the branding station behind the tattoo board, near the vendor wheel.&lt;br /&gt;
&lt;br /&gt;
The animal will receive a folder containing a number of items. The correct item(s) to use will differ, depending on the animal&#039;s setup.&lt;br /&gt;
&lt;br /&gt;
=== Older bodies, using appliers ===&lt;br /&gt;
If the animal is using an older pre-BOM (Bakes on Mesh) version of their body or tattoos, they will need to use the Omega applier items. In order to do this, they will likely need an Omega relay. If they don&#039;t already have one, the link for the Maitreya version is [https://marketplace.secondlife.com/p/Omega-System-Kit-Maitreya/6709966|Omega System Kit for Maitreya on SL Marketplace]&lt;br /&gt;
&lt;br /&gt;
There are two appliers, to apply the classification to the crotch or thigh area. The only difference is aesthetic, depending which matches the animal&#039;s tack better.&lt;br /&gt;
&lt;br /&gt;
Ensure the Omega relay is being worn (if required), add the correct sNr Omega applier and click it. Choose a layer to apply to. Any will work, but you will need to ensure that the sNr brands are applied to a different layer to any existing tattoos, otherwise they will be overwritten.&lt;br /&gt;
&lt;br /&gt;
=== Newer bodies, using BOM ===&lt;br /&gt;
If the animal has a newer BOM body (with BOM enabled), then the animal simply needs to &#039;add&#039; the appropriate tattoo item to their avi.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=972</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=972"/>
		<updated>2021-03-21T20:16:54Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:Stable Plan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=Stable_Layout_and_Map&amp;diff=971</id>
		<title>Stable Layout and Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=Stable_Layout_and_Map&amp;diff=971"/>
		<updated>2021-03-21T20:09:14Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sim Map ==&lt;br /&gt;
[[File:SNr Sim Plan.jpg|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
== Stable Layout ==&lt;br /&gt;
[[File:Stable Plan.jpg|frameless|800px]]&lt;br /&gt;
&lt;br /&gt;
== sNr Training Platforms ==&lt;br /&gt;
Be aware that there is a teleport point at the west entrance of the stables (see above stable layout) where you can teleport to a number of training platforms. Take the time to visit them to see what is there and look to incorporate them into your training regimes.&lt;br /&gt;
&lt;br /&gt;
[[SNr Ethos|Previous Page]] | [[Rubber Mares|Next Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SNr Staff Handbook]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:SNr_Sim_Plan.jpg&amp;diff=970</id>
		<title>File:SNr Sim Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:SNr_Sim_Plan.jpg&amp;diff=970"/>
		<updated>2021-03-21T20:08:19Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:SNr Sim Plan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=969</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=969"/>
		<updated>2021-03-21T20:07:42Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:Stable Plan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=968</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=968"/>
		<updated>2021-03-21T20:05:43Z</updated>

		<summary type="html">&lt;p&gt;Jess: Jess uploaded a new version of File:Stable Plan.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=967</id>
		<title>File:Stable Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:Stable_Plan.jpg&amp;diff=967"/>
		<updated>2021-03-21T17:17:31Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://wiki.stonesnrubber.com/index.php?title=File:SNr_Sim_Plan.jpg&amp;diff=966</id>
		<title>File:SNr Sim Plan.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.stonesnrubber.com/index.php?title=File:SNr_Sim_Plan.jpg&amp;diff=966"/>
		<updated>2021-03-21T17:16:42Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
</feed>